Speakers 2025

Bibbi Wikman

Bibbi Wikman She/Her

Founder/Investor

“PlayCap – Women Redefining Game Investments”

Alisa Jefimova

Alisa Jefimova She/Her

Analyst

“The Price is Right: Mastering Steam Discounts”

Fawzi Mesmar

Fawzi Mesmar He/Him

Creative Director

“Demystifying Creativity”

Christel van Grinsven

Christel van Grinsven She/Her

Project Coordinator Games Monitor

“The Games Monitor 2024”

Zeke Virant

Zeke Virant He/Him

Lead Game Designer

“Picking Up Things in Indiana Jones and the Great Circle”

Adriaan de Jongh

Adriaan de Jongh He/Him

Game Designer

“We Released A Game In The Godot Engine And It Was Great”

Franz LaZerte

Franz LaZerte He/Him

Godot Programmer and Technical Designer

Camille Marjoux

Camille Marjoux She/Her

Senior Creature Animator

“Animating the Dragons of Dragon Age: The Veilguard”

Joost van Dongen

Joost van Dongen He/Him

CEO / Creative Director

“Speedrunning a new studio: the Galaxy Grove story”

Céline Veltman

Céline Veltman She/Her

Game Direction, Art & Design

“How I found the one timeline where my passion project didn’t die”

Philomena Schwab

Philomena Schwab She/Her

Co-Founder

“Surviving as an indie game studio for 9 years”

Carmen van Sleeuwen

Carmen van Sleeuwen She/Her

Art director, artist & 2D animator

“Big City Bliss: creating the world of Cat Cafe Manager 2”

Sasha Lewis

Sasha Lewis She/Her

Game / Level Designer

“The Knightling’s Outskirts: From Concept to Release”

Jim Hendriks

Jim Hendriks He/Him

Associate Producer

“Expanding The Game Producer’s Toolbox”

Robin-Yann Storm

Robin-Yann Storm He/Him/They/Them

Product & UX Designer for Tools

“Gyms, Zoos, and Museums: Your documentation should be interactive”

Rami Ismail

Rami Ismail He/Him

Independent Game Developer

“Rami’s talk”

Jeroen Derwort

Jeroen Derwort He/Him

Chairman Dutch Games Association, Co-Founder Gamebasics Studio

“From Attic Room to Skybox: Building Gamebasics Studio”

Michael Bas

Michael Bas He/Him

Co-founder

“Playfully Persuasive: Designing Change Through Games”

Virginie Maréchal

Virginie Maréchal She/Her

Cofounder and producer

“SThings we learned the hard way about releasing our first game in China”

Matthew Deboysere

Matthew Deboysere He/Him

Head of Research

“Talking Numbers: Trends and Developments within 78 Flemish Game Studios”

Shaun McDermott

Shaun McDermott He/Him

Programming Team Lead

“Cameras are the Enemy: Converting Games to the URP in Unity”

Ruben Runhardt

Ruben Runhardt He/Him

Principal Gameplay Designer

“Creating the Illusion of Tactility in Metro Awakening VR”

Artem Pozhilenkov

Artem Pozhilenkov He/Him

Expert Release Manager

“The Anatomy of a Perfect Console Store Page”

Laura de Looff

Laura de Looff She/Her

Publishing Producer

““I love it when a QA plan comes together””

Thomas Waterzooi

Thomas Waterzooi

Founder & Creative Director

“The Power Of Paintings”

Romy Halfweeg

Romy Halfweeg She/Her

Business Development Manager

“The Web Game Dev Starter Kit: Tools, Tips & Tricks”

Timo Verschueren

Timo Verschueren He/Him

Co-founder | Managing Director

“10 Commandments of Working with Content Creators”

Bertine van Hövell

Bertine van Hövell She/Her

Studio Head, Freelance Game Designer and Writer, DGA Board Member Indie

“(Almost) Everything You Need to Know About Hiring A Game Writer”

Susannah Montgomery

Susannah Montgomery She/Her

Business Development Manager

“Level Up Your Game: How EIT Culture & Creativity Will Support Your Next Innovation”

Andreia "Shana" Gaita

Andreia "Shana" Gaita She/Her

Indie Game Dev

“Porting your game to console: everything you need to know BEFORE you start development”

Allie Weis

Allie Weis She/Her

Ethics Coordinator in International Game Development

“Roundtable: DEI as DLC: Optional add-on or core mechanic?”

Maurice van der Boor

Maurice van der Boor He/Him

Game consultant & studio founder

“Building Games with Brands: The Why and How of working with external IP”

Jan-Pieter van Seventer

Jan-Pieter van Seventer He/Him

Managing Director / Creative Entrepreneur

“The Opening Show with: JP & Brendan Greene”

Brendan Greene

Brendan Greene He/Him

Founder and Chief Creative Officer

“The Opening Show with: JP & Brendan Greene”

Jeremy Dalton

Jeremy Dalton He/Him

Author of Reality Check

“A Reality Check on Immersive Serious Games”

Hans Jacobs

Hans Jacobs He/Him

CEO & Creative Director

“Making The Spell Brigade: The Power of Self-Imposed Constraints”

Hosts 2025

Adinda van Oosten

Adinda van Oosten

Game Journalist and Educator

Audra McIver

Audra McIver

Co-Founder

Christophe De Bont

Christophe De Bont

Project Manager Games

Eric Bartelson

Eric Bartelson

Game Journalist

Juney Dijkstra

Juney Dijkstra

XDI Operations Director

Karel Millenaar

Karel Millenaar

Game & Narrative designer, Researcher, Lecturer

Matthijs Dierckx

Matthijs Dierckx

Game industry Creative & Writer

Mehdi Benkirane

Mehdi Benkirane

CEO

Naomi Nelan

Naomi Nelan

Project manager creation games

Sly Emenike

Sly Emenike

Game Producer and Game Developer

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