A not so boring talk about why understanding boring sales numbers are relevant to your game art

In this talk art director Sonja van Vuure shows how shifting artist focus from making the perfect art asset to prioritizing player experience makes for better games.

Speaker Bio

With working on several games as an artist and art director, participating in the VAF committee and coaching students at HKU, Sonja never sits still.

With her company VUURIG she focuses on game art for indie games, b2b and casual games and is currently working on Lake Season’s Greetings and various unannounced game projects.