The HackShield Movement: changing the Game of Education
HackShield was released 5 years ago! How did we design a game for kids that is free to play and provides educational value? In this talk Gwen Kampen will share the thoughts and philosophy behind the (re) design of HackShield and how the whole team had to innovate in order to not just build a game, but a movement.
Gwen has more than 15 years of experience working in the game-industry in various game-design and development roles. She has been making games for entertainment and educational purposes and is a Senior Game Designer and Developer at Flavour.