Midgard: Making the Video Game Industry More Sustainable, One Game At a Time

Our session will cover four parts: The first part is an introduction to Midgard and an overview of our methodology.

This is followed by discussion on case studies/carbon audits that we’ve performed on several games ranging from one man studios to AA-AAA studios and key insights that we’ve learned.

Finally, I will discuss how carbon accountability can be used as a marketing tool for games before concluding the talk with practical but easy-to-implements ways devs and studios can track their carbon impact.

Speaker Bio

Jerome Ibanez is the Founder of Midgard, a carbon measurement & reporting software for the game industry. His goal is to decarbonize 180 games in 2024 by helping game developers and gamers track their emissions during game development and gameplay, respectively. He believes that the game industry will play a huge role in helping solve the climate crisis in ways that the public don’t expect. He previously founded ShopMe, a mobile self-checkout app for malls (backed by the City of Dubai). A true Gemini, Jerome equally enjoys playing games on the couch all day and competing in long distance triathlons.