Reviving the Dead – Performing A Post-Post-Mortem of Dutch Videogames
You’ve all heard it in 2024. Companies going bankrupt, workers getting unceremoniously laid off and even games getting delisted for tax break. In this session Willem Hilhorst and Wytze Koppelman from Beeld & Geluid will be examining the challenges that games preservation faces and how Beeld & Geluid works to revive long lost titles from Dutch games history.
Whether you’re a developer, publisher, a historian or a player, you’ll learn more about how we examine the ‘dead’ and what you can do to help grow our understanding of our favorite medium.
Speaker Bio
Willem works as Media Manager for Games & Online Preservation at The Netherlands Institute for Sound & Vision and has been active there since 2021. He is specialized in the topics of video games, interactive media and online preservation such as web-, video- and podcast-archival.
Willem is actively involved in the presentation and preservation of videogames at Sound & Vision and uses his network and expertise to forge connections between the Netherlands games industry and the broader media landscape. The aim is simple: To make sure that in 200 years we can understand how Dutch games were made, played and received in our time. In his free time he likes to write on the topic of games, plays board games and participates in archery.
Speaker Bio
Wytze works as curator at The Netherlands Institute for Sound and Vision, one of the world’s largest audiovisual archives.
On the one hand his work focuses on game and other media preservation; what we want to keep as cultural heritage. And on the other what stories we want to tell with this heritage; to shape our future cultural history.